Text RPG

I got an idea of a situation while talking with Mintu in Skype.
I decided to make a action-choosing Text-RPG with him, and I'll post the results in here.
WARNING: This is a LONG story!
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You feel cold. You feel also light breezes, as well as you hear them. They are coldish to your skin as they reach it.
You try to move, but you feel petrified.
You try to open your eyes, but it takes some time, since you need to make your muscles to work.
After a while, you look at a black sky - or atleast you think it's the sky. You can already raise yourself to a sitting position.
You look around, and you see fences and rude, old and worn stones around you, hinting of old graves.
In front of you, you see the open gates - in fact without the gates. And beyond the "gate" you see something like this:
http://images.alphacoders.com/266/266013.jpg
You are inside the fences of an old graveyard, with no memory at all of how, when or why.
The place smells like old trees and...well, forest. And there is a small rotting smell too. You can also hear beast sounds, they come far away.
What will you do?
"Explore"
---
You manage to get up on your feet. Although they feel cranky, you can stand.
You look around again and take two steps.
Then you "automatically" turn your head in the direction which was behind you when you were sitting.
There is an old structure, which may be some sort of a church...or a tomb? The wall you look at is a bit broken and you can see through the holes in it, but that's not the thing which took your attention.
Near the entrance of the building is a corner, and you see a semi-huge shadow in front of the corner, so the shadow is laying itself on the ground pretty close near you. And the shadow is MOVING.
What will you do?
"Hide and observe - peacefully"
---
You crouch to try fill yourself in the surroundings as one with the shadows, since the corner of a broken stone fence behind you is still too far away for you to go behind it.
You lean with your palms on the ground to make it easier for you to stand while crouched, while you precisely look at the corner again.
For a while you don't see any reason or anything where the shadow forms from, but then you notice a dark - ruptured from many places - flag waving in the wind.
You couldn't hear any noise from it, but it seems there is nothing scary about it, except it's hideous appearance.
What will you do?
"Approach the flag"
---
As you move silently to the flag, it's appearance gets bigger, eventhough you were only like 10-20 meters away from it.
Now there stands a broken flag in front of you, stringed on a sturdy metal pole.
You touch the pole. It's cold, dirty and it's pretty sharp from here and there too. It's like...there are marks of swords hit on it's sides?
You try the flag in your hand. It feels very filthy, so you loose your grab in no time.
You also notice the stink in it.
The wall behind the flag continues to your left, and vanishes then behind it.
What will you do?
"Walk to the spot I left"
---
As you start walking, you hear a noise which appears when a heavy stone wall - as an example, a part of a hidden floor - is moved around (the rock sliding the ground). The noise is averagely strong, so it happens near you.
You almost jump against the structure's wall and stand there still with only the heart beat in your ears for a while. Your eyes are wide open, as you look up the wall you lean against and the black sky.
After a while, the noise stops, and you sneak very carefully until you see the spot behind a corner you just stood a while ago.
You see nothing new. You look to the wall which connects the entrance, but you still don't notice anything new near the entrance.
"The door...or whatever...is not moved", you think.
However, near an iron fence - the one which were to your left as you were laying down - you see some movement.
What will you do?
"Stay and think about the sound, then go to investigate the sound"
---
Since you stand against a wall, you don't see anything. Your mind is not clear enough to remember stuff near the entrance, so...you just start sneaking again towards the place you stood a while ago.
But soon after leaving the wall, you see what was the movement about at the iron fence.
A skeleton crawled from a hole in the fence.
Wait, does it - IT DEFINITELY MOVES.
It gets stuck from it's back bones to the fence, and you listen to echoing bony noises as it tries to free itself from the fence.
As you look at the dusty bones before your eyes, you see a...rather small and feeble build in it. So it's not a big man's leftovers.
You stand near the point you left to look at the flag, near the broken stone fence.
What will you do?
"Sit down, take a rest and clear the mind"
---
You sit down, your face facing the skeleton.
There is no use of trying to get a control on your mind. There is a skeleton - moving - in front of you.
The skeleton looks like it starts to understand stuff. It starts to push it's bones upwards, sliding upwards the fence to get free.
But the old bones are slippery and bad against the fence, so it's grip slips few times and it falls back to the ground.
What will you do?
"Help it"
---
You stand up and start walking towards the skeleton.
Pretty soon the skelly notices you, and it starts to rampage at the fence. It jumps here and there and tries to climb up again even faster, but keeps sliding down.
His appearance is quite...furious.
You stop walking.
What will you do?
"Start talking to it"
---
You start talking with a normal voice.
The Skelly is about 30 meters away from you, and your voice doesn't reach it.
It is still rampaging.
What will you do?
"Approach it to the distance it can hear you"
---
As you walk, the Skelly stops moving for a while.
It looks like it tries the sliding once again.
As you stop walking, it goes for it. Arms to the fence, a much stronger grip this time. It goes upwards...upwards...slowly...man it has patience!
It gets further than before.
And before you realise it, it gets it's bones off the fence.
What will you do?
"Follow"
---
As you start walking, bones fall in front of the fence.
As you keep walking, the Skelly gets up and looks at you.
As you stop walking, the Skelly starts to walk towards you, it's arms pointing at you.
It looks mad.
There are ten meters between you.
What will you do?
"Ask him why"
---
You start talking. The Skelly keeps coming.
Nothing new happens as you talk.
The Skelly reaches you, pushes you on the ground and falls on top of you.
What will you do?
"Push it aside and maybe make for a run"
---
The Skelly furiously paws at you, but still slowly and quite weakly.
You put your feet under it's upper stomach, and kick forward as hard as you can.
Since the bones are slippery, the Skelly fell off your first foot before you made the kick so it made a sideways volt and dropped five meters from you, into a pile of...dirt, bones and...other nonspesific crap.
What will you do?
"Run towards the hidden wall"
---
You start running to the entrance of the "churchy" structure.
While you get there, the Skelly is still raging on the pile.
You feel about the entrance with your hands. You cannot figure out, is it a door or what it is.
However, the noise came from behind the entrance.
What will you do?
Find a way to open it"
---
Time is short. You look behind you.
Skelly gets up from the pile, and slowly moves it's head towards you.
You hand the entrance around two times faster and harder, but nothing happens.
You just cannot figure it out.
As you look behind you again, the Skelly slowly walks towards you again.
There are 40 meters in between you guys.
What will you do?
"Forget the Skelly and examine the door"
---
You let go your worry about the Skelly and walk back few steps from the entrance.
As you look at it, you see a hole in it.
It seems to be the only thing you can figure out.
"That hole could be the only way to get through", you think.
What will you do?
"Pick up the skelton and push it inside the hole"
---
As you turn to face the Skelly, you made a swift eye contact with a rock, which was thrown at you, before it hits your knee.
While you roar and fall down at the same time, the Skelly continues to walk towards you and picks up the next rock.
What will you do?
"Evade the rocks and start running towards the Skelly"
---
You get up with the help of the leg the Skelly didn't throw at.
As you make an attempt to run towards the Skelly, you fall down as soon as your hurt leg lands the ground.
Now there is dirt in your mouth, and your teeth hurts.
What will you do?
"Hide"
---
As you lay on your stomach and spit out the dirt which ain't more tasty than clean, ordinary dirt, you look around for a good place to hide.
You try to move, but it's painful and slow.
The Skelly is 20 meters from you, rapidly approaching.
There is no way you can hide before the Skelly is next to you - again.
What will you do?
"Prepare for a fight"
---
Ten meters and closing.
You see a pickaxe, near another pile of...crap'n'stuff. An old and a rusty one.
You look at the Skelly.
He walks with a rock in it's hand.
What will you do?
"Attempt to get to the flag"
---
You crawled one meter to the flag before you felt bones falling on you.
As you look to your right, it's stone lays before your eyes.
I suppose you were lucky it missed you.
You are still laying on your stomach.
What will you do?
"Attempt to stand"
---
The Skelly slides from your back as you try to push yourself up with your arms and legs, towards the ground.
As you stand with one leg, the Skelly is up already. It bashes your head with it's knuckles.
You take the hit. Your head starts to hurt as you fall down on the Skelly.
Skelly falls on it's rock, and it's skull breaks as it hits the rock. It has a hole on his back of the head now.
You attempt to rip it's skull off, but it's strong enough to hold you from your arms.
As you lay on the Skelly, it's squeeze almost breaks your wrists.
As you yell in pain, it hits you in the forehead using it's forehead.
You roll sideways groaning and holding your wrists.
What will you do?
"Rip it in pieces"
---
The Skelly stands up. It looks mean.
You get an idea. You point to an empty space next to him and look like really scared.
It looks at you for few seconds, then it turns it's head to the direction you point at.
You notice the pickaxe, still being around you.
You roll sideways once, take it from it's place, and as the Skelly turns up to you, you swing it and thrust the pickaxe's blade into the Skelly's temple.
The Skelly's skull brakes down as it was a strong blow.
The pickaxe falls down, hitting a blunt side on your hurt knee, and as you yelp, the Skelly's elbow hits you in the face as it falls on you.
You lay in there for a while, looking at the Skelly who blindly starts to rampage around after getting up on it's feet.
After it walks at the entrance of the building and bumps to it, your eyes shut as you see heavy rocks falling off the roof, falling on the Skelly.
You hear crunching noises of bone and falling, rolling stones in the dark, before it all goes black.
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Comments, ideas etc are welcomed.
I decided to make a action-choosing Text-RPG with him, and I'll post the results in here.
WARNING: This is a LONG story!
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
You feel cold. You feel also light breezes, as well as you hear them. They are coldish to your skin as they reach it.
You try to move, but you feel petrified.
You try to open your eyes, but it takes some time, since you need to make your muscles to work.
After a while, you look at a black sky - or atleast you think it's the sky. You can already raise yourself to a sitting position.
You look around, and you see fences and rude, old and worn stones around you, hinting of old graves.
In front of you, you see the open gates - in fact without the gates. And beyond the "gate" you see something like this:
http://images.alphacoders.com/266/266013.jpg
You are inside the fences of an old graveyard, with no memory at all of how, when or why.
The place smells like old trees and...well, forest. And there is a small rotting smell too. You can also hear beast sounds, they come far away.
What will you do?
"Explore"
---
You manage to get up on your feet. Although they feel cranky, you can stand.
You look around again and take two steps.
Then you "automatically" turn your head in the direction which was behind you when you were sitting.
There is an old structure, which may be some sort of a church...or a tomb? The wall you look at is a bit broken and you can see through the holes in it, but that's not the thing which took your attention.
Near the entrance of the building is a corner, and you see a semi-huge shadow in front of the corner, so the shadow is laying itself on the ground pretty close near you. And the shadow is MOVING.
What will you do?
"Hide and observe - peacefully"
---
You crouch to try fill yourself in the surroundings as one with the shadows, since the corner of a broken stone fence behind you is still too far away for you to go behind it.
You lean with your palms on the ground to make it easier for you to stand while crouched, while you precisely look at the corner again.
For a while you don't see any reason or anything where the shadow forms from, but then you notice a dark - ruptured from many places - flag waving in the wind.
You couldn't hear any noise from it, but it seems there is nothing scary about it, except it's hideous appearance.
What will you do?
"Approach the flag"
---
As you move silently to the flag, it's appearance gets bigger, eventhough you were only like 10-20 meters away from it.
Now there stands a broken flag in front of you, stringed on a sturdy metal pole.
You touch the pole. It's cold, dirty and it's pretty sharp from here and there too. It's like...there are marks of swords hit on it's sides?
You try the flag in your hand. It feels very filthy, so you loose your grab in no time.
You also notice the stink in it.
The wall behind the flag continues to your left, and vanishes then behind it.
What will you do?
"Walk to the spot I left"
---
As you start walking, you hear a noise which appears when a heavy stone wall - as an example, a part of a hidden floor - is moved around (the rock sliding the ground). The noise is averagely strong, so it happens near you.
You almost jump against the structure's wall and stand there still with only the heart beat in your ears for a while. Your eyes are wide open, as you look up the wall you lean against and the black sky.
After a while, the noise stops, and you sneak very carefully until you see the spot behind a corner you just stood a while ago.
You see nothing new. You look to the wall which connects the entrance, but you still don't notice anything new near the entrance.
"The door...or whatever...is not moved", you think.
However, near an iron fence - the one which were to your left as you were laying down - you see some movement.
What will you do?
"Stay and think about the sound, then go to investigate the sound"
---
Since you stand against a wall, you don't see anything. Your mind is not clear enough to remember stuff near the entrance, so...you just start sneaking again towards the place you stood a while ago.
But soon after leaving the wall, you see what was the movement about at the iron fence.
A skeleton crawled from a hole in the fence.
Wait, does it - IT DEFINITELY MOVES.
It gets stuck from it's back bones to the fence, and you listen to echoing bony noises as it tries to free itself from the fence.
As you look at the dusty bones before your eyes, you see a...rather small and feeble build in it. So it's not a big man's leftovers.
You stand near the point you left to look at the flag, near the broken stone fence.
What will you do?
"Sit down, take a rest and clear the mind"
---
You sit down, your face facing the skeleton.
There is no use of trying to get a control on your mind. There is a skeleton - moving - in front of you.
The skeleton looks like it starts to understand stuff. It starts to push it's bones upwards, sliding upwards the fence to get free.
But the old bones are slippery and bad against the fence, so it's grip slips few times and it falls back to the ground.
What will you do?
"Help it"
---
You stand up and start walking towards the skeleton.
Pretty soon the skelly notices you, and it starts to rampage at the fence. It jumps here and there and tries to climb up again even faster, but keeps sliding down.
His appearance is quite...furious.
You stop walking.
What will you do?
"Start talking to it"
---
You start talking with a normal voice.
The Skelly is about 30 meters away from you, and your voice doesn't reach it.
It is still rampaging.
What will you do?
"Approach it to the distance it can hear you"
---
As you walk, the Skelly stops moving for a while.
It looks like it tries the sliding once again.
As you stop walking, it goes for it. Arms to the fence, a much stronger grip this time. It goes upwards...upwards...slowly...man it has patience!
It gets further than before.
And before you realise it, it gets it's bones off the fence.
What will you do?
"Follow"
---
As you start walking, bones fall in front of the fence.
As you keep walking, the Skelly gets up and looks at you.
As you stop walking, the Skelly starts to walk towards you, it's arms pointing at you.
It looks mad.
There are ten meters between you.
What will you do?
"Ask him why"
---
You start talking. The Skelly keeps coming.
Nothing new happens as you talk.
The Skelly reaches you, pushes you on the ground and falls on top of you.
What will you do?
"Push it aside and maybe make for a run"
---
The Skelly furiously paws at you, but still slowly and quite weakly.
You put your feet under it's upper stomach, and kick forward as hard as you can.
Since the bones are slippery, the Skelly fell off your first foot before you made the kick so it made a sideways volt and dropped five meters from you, into a pile of...dirt, bones and...other nonspesific crap.
What will you do?
"Run towards the hidden wall"
---
You start running to the entrance of the "churchy" structure.
While you get there, the Skelly is still raging on the pile.
You feel about the entrance with your hands. You cannot figure out, is it a door or what it is.
However, the noise came from behind the entrance.
What will you do?
Find a way to open it"
---
Time is short. You look behind you.
Skelly gets up from the pile, and slowly moves it's head towards you.
You hand the entrance around two times faster and harder, but nothing happens.
You just cannot figure it out.
As you look behind you again, the Skelly slowly walks towards you again.
There are 40 meters in between you guys.
What will you do?
"Forget the Skelly and examine the door"
---
You let go your worry about the Skelly and walk back few steps from the entrance.
As you look at it, you see a hole in it.
It seems to be the only thing you can figure out.
"That hole could be the only way to get through", you think.
What will you do?
"Pick up the skelton and push it inside the hole"
---
As you turn to face the Skelly, you made a swift eye contact with a rock, which was thrown at you, before it hits your knee.
While you roar and fall down at the same time, the Skelly continues to walk towards you and picks up the next rock.
What will you do?
"Evade the rocks and start running towards the Skelly"
---
You get up with the help of the leg the Skelly didn't throw at.
As you make an attempt to run towards the Skelly, you fall down as soon as your hurt leg lands the ground.
Now there is dirt in your mouth, and your teeth hurts.
What will you do?
"Hide"
---
As you lay on your stomach and spit out the dirt which ain't more tasty than clean, ordinary dirt, you look around for a good place to hide.
You try to move, but it's painful and slow.
The Skelly is 20 meters from you, rapidly approaching.
There is no way you can hide before the Skelly is next to you - again.
What will you do?
"Prepare for a fight"
---
Ten meters and closing.
You see a pickaxe, near another pile of...crap'n'stuff. An old and a rusty one.
You look at the Skelly.
He walks with a rock in it's hand.
What will you do?
"Attempt to get to the flag"
---
You crawled one meter to the flag before you felt bones falling on you.
As you look to your right, it's stone lays before your eyes.
I suppose you were lucky it missed you.
You are still laying on your stomach.
What will you do?
"Attempt to stand"
---
The Skelly slides from your back as you try to push yourself up with your arms and legs, towards the ground.
As you stand with one leg, the Skelly is up already. It bashes your head with it's knuckles.
You take the hit. Your head starts to hurt as you fall down on the Skelly.
Skelly falls on it's rock, and it's skull breaks as it hits the rock. It has a hole on his back of the head now.
You attempt to rip it's skull off, but it's strong enough to hold you from your arms.
As you lay on the Skelly, it's squeeze almost breaks your wrists.
As you yell in pain, it hits you in the forehead using it's forehead.
You roll sideways groaning and holding your wrists.
What will you do?
"Rip it in pieces"
---
The Skelly stands up. It looks mean.
You get an idea. You point to an empty space next to him and look like really scared.
It looks at you for few seconds, then it turns it's head to the direction you point at.
You notice the pickaxe, still being around you.
You roll sideways once, take it from it's place, and as the Skelly turns up to you, you swing it and thrust the pickaxe's blade into the Skelly's temple.
The Skelly's skull brakes down as it was a strong blow.
The pickaxe falls down, hitting a blunt side on your hurt knee, and as you yelp, the Skelly's elbow hits you in the face as it falls on you.
You lay in there for a while, looking at the Skelly who blindly starts to rampage around after getting up on it's feet.
After it walks at the entrance of the building and bumps to it, your eyes shut as you see heavy rocks falling off the roof, falling on the Skelly.
You hear crunching noises of bone and falling, rolling stones in the dark, before it all goes black.
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Comments, ideas etc are welcomed.