Death Run

Death run is just an idea of a name to the gamemode. We can also put up a vote about it or something.
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A gamemode I came to think about today.
In this gamemode, the playing style could be something like with the Chat-mode's settings: No killing, spell-casting, items or anything - just one modification.
The skull, which might be familiar to few people who have played NoX long enough to see it.
I think it's a spell called Death. If you get the skull on your character and cannot touch anyone else within a specific set of time, you collapse on the ground (die).
Ideas:
- Adding a timer above the Player, telling the time s/he has left to touch anyone else before one dies.
- Probably some kind of a point-counting system?
- Probably new maps to be created for this specific need?
So people would be basically running around and avoiding to touch the death-sentenced Player.
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Please, discuss about this.
Ideas, opinions, comments and so on =)
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A gamemode I came to think about today.
In this gamemode, the playing style could be something like with the Chat-mode's settings: No killing, spell-casting, items or anything - just one modification.
The skull, which might be familiar to few people who have played NoX long enough to see it.
I think it's a spell called Death. If you get the skull on your character and cannot touch anyone else within a specific set of time, you collapse on the ground (die).
Ideas:
- Adding a timer above the Player, telling the time s/he has left to touch anyone else before one dies.
- Probably some kind of a point-counting system?
- Probably new maps to be created for this specific need?
So people would be basically running around and avoiding to touch the death-sentenced Player.
---
Please, discuss about this.
Ideas, opinions, comments and so on =)