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[EU]Server

Posted:
Fri Jul 18, 2014 11:18 am
by Zoxz
I closed the ports to my server by accident so now I can't access it remotely =P
I'll be back on August 1st to get it back up and running
Re: [EU]Server

Posted:
Sat Jul 19, 2014 4:13 pm
by Host_6
clumsy u
Re: [EU]Server

Posted:
Sun Aug 03, 2014 1:23 am
by Zoxz
Okay, server is back up

Here is the mapcycle if anyone want some map in, let me know.
oasis.map
library.map
manamine.map
ennead.map
theguild.map
deathtrp.map
paradise.map
losttomb.map
estate.map
bunker.map
mnavault.map
fortnox.map
bywaters.map
Re: [EU]Server

Posted:
Tue Aug 19, 2014 8:24 am
by Zoxz
I'm taking the server down for now since people didn't follow the instructions and superjack couldn't keep his fingers of from changing the sysop.
I just don't feel like babysitting...
Re: [EU]Server

Posted:
Tue Aug 19, 2014 10:51 am
by superjack46
I didn't actually do anything though
Re: [EU]Server

Posted:
Mon Oct 06, 2014 11:38 pm
by Host_6
oasis.map ........
library.map ........
manamine.map
ennead.map
theguild.map
deathtrp.map
paradise.map ........
losttomb.map
estate.map
bunker.map ........
mnavault.map
fortnox.map ........
bywaters.map ........
Re: [EU]Server

Posted:
Sat Feb 20, 2016 10:12 pm
by Zoxz
So.. I've made some changes... And I was planning on hosting for a while to see if there is any interest.
I've added some chatcommands for looking at the ladder score. (rank score and top 10).
I've also made so that lessonlimit is 10 + number of players currently in the server.
Lastly I've reworked the scoring system to be a quicker in adding points to the system.
How it works now is that every kill adds a point (and steals 1-10 points from your victim depending on your score relative to their's).
Halfkills adds 0.1 - 1 point depending on your halfkill ratio.
Deaths loses the points stolen.
Suicides loses 1% of your points (max 10 points though)
Winning a round gives a bonus equal to the current lessonlimit.
If anyone has any suggestions on how to make it better let me know.
I was thinking of making rankings pollable through http or something, but I'm not sure if/when I have look at it...
Re: [EU]Server

Posted:
Sun Feb 21, 2016 12:19 am
by Host_6
Would it be possible to make the server auto restart when no players are present so the MOTD would be actualized more often?
And I think some http output would be great that people could see the score on some Nox related page.
Re: [EU]Server

Posted:
Sun Feb 21, 2016 7:52 am
by Zoxz
Fixing the MOTD is tough. Since it is only read when nox is first started it would require a comlete restart of nox, which is troublesome considering Nox's wierd mousemovement calculations. Morden's Autoadmin in Admintools is supposed to do that, but it never worked for me. A better solution would probably be to find and edit MOTD through a hex editor, but I have no idea how to actually do that.
Re: [EU]Server

Posted:
Sun Feb 21, 2016 1:35 pm
by Host_6
What about UniMod autorestart function, that might also work.